A deadly assassin with excellent mobility and quick combos. Her potential to both deal and avoid damage makes her a punishing opponent. She is best suited to set up kills and carry and can quickly ramp up her creep-speed. She works well with heroes who have strong disruption skills.
Q – Blink: Teleport up to 500/600/700/800/900 units in any direction. 14/13/12/11/10 second cooldown. 100 mana cost.
W – Dark Balance: Absorb 40 + (80% agility) + (80% intelligence) health from nearby enemies over 4 seconds. Restore damage dealt as mana. (Healing from R - Shadow walk is only 20% effective against non-heroes.) 12/11/10/9/8 second cooldown.
E – Fan of Knives: Hurl knives at all nearby enemies, dealing 30/60/90/120/150 + (75% agility) damage. 6/5.5/5/4.5/4 second cooldown. 70/85/100/115/130 mana cost.
R – Shadow Walk: Become invisible and move 10/20/30% faster for 5 seconds. If Blink or Fan of Knives are used to break invisibility, the cooldown instantly refreshes. If Dark balance is used, it restores health equal to damage dealt as well. If an enemy is attacked, they will take (120% agility) bonus damage, ignoring armor. 25/20/15 second cooldown. 100 mana cost.