A scholarly and philosophical hero who pushes the known boundaries of mankind. He is not to be taken lightly, and his abilities are not to be glanced over.
Passive - Cornscramble: Grabbledar's abilities all activate when casting another ability, in order - Q W E R - so long as they are not on cooldown when the initial ability is cast.
Q - Lungbath: The hero lunges forward. 6/5/4/3/2 second cooldown. 75 mana cost.
W - Garnished: The hero sends out lasers that damage all nearby enemies on the way out and on the way back for 20/30/40/50/60 + (30% agility). The cooldown of this ability increases by 2 seconds for each ability not on cooldown when cast. 10 second cooldown. 100 mana cost.
E - Truespindle: The hero sends out beams in a cone. Enemies take damage based on the number of abilities on cooldown. Each ability on cooldown adds 10 + (25% intelligence) + (15% agility) damage. 10 second cooldown. 100 mana cost.
R - Scarborough: The hero regains 30/45/60/75/90 + (25% intelligence) hit points. 5 second cooldown. 100 mana cost.