Straightforward tank hero with disruption options, healing abilities, and ally buffs to support his teams damage. His ultimate makes him an unstoppable force on the battlefield.
Q - Dwarven Flying Hammer:
Send a hammer flying, dealing 70/110/150/190/230 + (80% intelligence) damage and stunning for 1 second.
8/7/6/5/4 second cooldown. 60 mana cost.
W - Dominance:
Damage nearby enemies for 40/70/100/130/160 + (8/10/12/14/16% current HP), slowing them by 30% for 2 seconds. Heal allies for 20/35/50/65/80 + (5% max HP).
6 second cooldown. 80/100/120/140/160 mana cost.
E - Dwarven Steel:
Passive: Attacks deal 8/16/24/32/40 + (150% armor) bonus damage.
Active: Nearby allies also deal bonus damage for 5 seconds. The hero gains 1/2/3/4/5 + (5% strength) armor for the duration.
14/13/12/11/10 second cooldown. 75 mana cost.
R - Of the Mountain:
The hero grows in size, gaining 250/500/750 health and 10/15/20 armor for 5 seconds. During this time, he cannot be targeted or stunned by spells.
120/100/80 second cooldown. 100 mana cost.