A straightforward and brutish hero. The berserker excels at extended brawls where he can make the most of his mana and vampiric abilities. He is at his most dangerous and his most vulnerable when using Berserk. If allowed to control the creep-camps, he can quickly grow to be a massive problem for enemies with his stat-enhancing ultimate ability. He works best with disrupting heroes and strong lane heroes.
Q – Berserk: Attack 60/80/100/120/140% faster, move 20/25/30/35/40% faster, take 25% more damage. Lasts 5 seconds. 18 second cooldown – reduced by 2 whenever the hero attacks.
W – Soul Siphon: Drain all mana over 5 seconds; heal for the entire amount. 20/19/18/17/16 second cooldown.
E – Soul Stealing: The hero gains 10/15/20/25/30% lifesteal on his attacks. Additionally, the hero regains 1/2/3/4/5% of his maximum hit points as mana when he attacks.
R – Devour Soul: The hero deals 100/200/300 + (10% of his max HP) to the target, ignoring all armor. If the unit dies, the hero gains 5% of its max HP permanently and grows in size. 60/45/30 second cooldown.