A greedy and patient hero. He is an expert at gaining power as the game goes on and interacts with the regular game mechanics in an unusual way.
Item - Ankh of Greed: Gains 1 stack for killing any unit, 5 for ogres and towers, and 10 for heroes. Damaging abilities deal additional damage to enemies equal to the current greed stacks. Lose half of all greed stacks on death.
Q - Demon Frenzy: The Gump makes a deal. The target gains 60/80/100/120/140% attack speed, but takes 10/20/30/40/50 + (10% intelligence) + (100% greed [for enemies]) damage for each attack they make for the next 5 seconds. 20/18/16/14/12 cooldown. 80/100/120/140/160 mana cost.
W - Consuming Fire: Conjures a massive pillar of fire that deals damage 3 times to enemies inside. Deals 100/150/200/250/300 + (100% intelligence) + (300% greed) damage over 1 second. 18/17/16/15/14 cooldown. 80/120/160/200/240 mana cost.
E - Gump Jump: The Gluptuous Gump instantly jumps through time and space to arrive at his next location. 40/36/32/28/24 cooldown. 100 mana cost.
R - Soul Burn: Lock the soul of an enemy hero, preventing spells and slowing them by 40/50/60% for 2 seconds. 80/70/60 cooldown. 200 mana cost.